NOTICE:
Site is open for new registration
New user can use forum and download something. If you want to use full of features, you can upgrade to Golden membership.
by phuongdzu on 11 August 2015 - 1 785 views - 0 comments
  • 0

Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max- repost

Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max- repost

Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max
Video: AVC (.mp4) 1280?720 15fps | Audio: AAC 32KHz 2ch | 1.8 GB
Genre: eLearning | Language: English




Throughout these lessons we’ll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth and metal. By the end of this tutorial you will have a solid understanding of workflows that can be used to create a stylized game environment.



Tags:
ADD COMMENT
Information
Users of Guests are not allowed to comment this publication.
Register