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by cod2war on 26 February 2016 - 127 views - 0 comments
Creating High-Res Game Assets in ZBrush and 3DS Max - repost
Creating High-Res Game Assets in ZBrush and 3DS Max Video: AVC (.mp4) 1280?720 15fps | Audio: AAC 48KHz 2ch | 1.64 GB Genre: Video training
David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
The 5 most important lessons:
Develop a efficient and effective 3DsMax and Zbrush workflow. How to create stunning high-res assets for a game production pipline. Create custom alphas in Photoshop and Zbrush for detailing. Understand additional detailing techniques using Plug-Ins. Properly present your work in a professional manner.