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by cod2war on 20 March 2017 - 1 070 views - 0 comments
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CGCircuit -Applied Houdini - Rigids III

CGCircuit -Applied Houdini - Rigids III
CGCircuit -Applied Houdini – Rigids III
Duration 5h Project Files Included MP4

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In Rigids III we will tackle the complex task of destroying a vehicle! Included with the lesson is a high resolution helicopter that we will smash into the ground. We talk extensively about the mysterious “hard” and “cone twist” constraints, as well as strategies to combine them with the “glue” constraint in order to achieve the looks of different physical materials under stress. Perhaps most importantly, an efficient workflow is described in order to keep this complexity manageable as well as art directable. As a bonus, we will also render our final work in Mantra as well as export to the Alembic file format in order to read into other packages if we desire.

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